#include <windows.h> BOOL32 Arc ( HDC32 hdc, INT32 left, INT32 top, INT32 right, INT32 bottom, INT32 xstart, INT32 ystart, INT32 xend, INT32 yend );
U16 array no | Value | 0 | yend, y of endpoint |
1 | xend, x of endpoint |
2 | ystart, y of endpoint |
3 | xstart, x of endpoint |
4 | bottom, bottom of bounding box |
5 | right, right of bounding box |
6 | top, top of bounding box |
7 | left, left of bounding box |
This is quite different from how X, and other drawing lib's define an Arc, and its somewhat awkward to convert from it to X's mechanism, see the X bindings for libwmf for info on that.